Welcome back. Let's get into it.
fal just dropped MAI-Image-2.5 — and it's going after photorealism hard. We're talking natural lighting, accurate skin tones, cleaner text rendering, and it supports both text-to-image and image editing right out of the box. But here's the bigger move: fal became an official launch partner for OpenAI Codex role-specific plugins. That means you can now pull fal models, assets, and entire workflows directly into a Codex session. That's a tight integration — and it matters.
While that was happening, NVIDIA quietly dropped Cosmos3-Super. Omnimodal — image-to-video and text-to-image — with strong motion handling, solid detail, and temporal coherence that actually holds up across frames.
Now let's talk about Krea, because they're having a moment.
Krea 2 is their first image model built entirely from scratch — not fine-tuned, not adapted — ground up. And it immediately hit number six on the Artificial Analysis Text-to-Image Leaderboard. The only models ahead of it are from OpenAI, Google, and NVIDIA. That's it. Among independent labs? Krea is sitting at number one.
Here's what's interesting — Krea 2 Medium actually outranked Krea 2 Large in their own arena testing. Both generate at 1K resolution. You get API controls for style transfer from up to ten weighted reference images, a Creativity Setting that goes raw, low, medium, or high, and moodboard support. Pricing is thirty dollars per thousand images for Medium, sixty for Large — and that goes up if you're using style transfer or moodboards. Large is being positioned as comparable to FLUX.2 Pro.
And they're not stopping there — Krea announced they're open-sourcing Krea 2. The goal is to build the best open-source image model, with the community involved. That's a bold swing.
On the product side, Krea 2 LoRAs are now available to all users. ComfyUI also pulled Krea 2 in as a Partner Node — part of a batch of eleven new model integrations that also includes VOID for object removal with shadows and reflections preserved, Tripo 3.1 plus TripoSplat for single-image 3D Gaussian assets, Gemma 4, Stable Audio 3, and more. ComfyUI is becoming a serious aggregation layer.
Here's a wild real-world use case that's been floating around — a developer built a realistic AI character generating nineteen thousand dollars a month in revenue. The workflow? Pinterest reference image saved, prompt fed into Krea for generation, then image-to-text-to-video, then run through Kling 2.6. Total time from photo to first invoice: forty-seven minutes. Oh — and the tutorial video explaining all of this is also AI-generated. The whole thing is recursive.
Moving over to Black Forest Labs — Martin Scorsese is now an advisor. And this isn't just a name on a press release. There are photos of him in an actual working storyboarding session with the BFL team and Michael Ovitz, using FLUX models. A filmmaker of that caliber sitting down and doing the work with these tools — that's a signal worth paying attention to.
Recraft just dropped V4.1, and it's going deep on typography and design. Custom serif wordmarks, hand-lettered scripts, naive typography, botanical flourishes — all in flat vector logos. If you're doing brand work, this is worth a look.
Now let's talk Runway, because they made several moves at once.
Aleph 2.0 is now live on the Runway API — localized edits on videos up to thirty seconds, at 1080p, across multi-shot sequences, driven by a text prompt. Replicate also added Aleph 2.0 on their side, same specs. The model is getting distribution fast.
Runway also named London as its new European headquarters and research hub — focused specifically on general world models — with a hundred million dollars planned for UK investment over the next eighteen months. And they joined the Cosmos Coalition alongside NVIDIA and other labs, with a commitment to open-sourcing frontier world models. That's a lot of moves in a short window.
One more thing before we go — Magnific brought together creators, artists, and filmmakers at their San Francisco offices. One attendee produced the full Chapter Two of the Magnific Original Series "The Chronicles of Bone" — their longest episode yet — entirely inside Magnific tools. The episode explores love as a driving force. The whole thing, made in-house, with the tooling they're building. That's a proof of concept in the most literal sense.
That's your AI digest for 03 Jun 2026.